In doing away with leveling, the game allows players to switch between classes, with three to start and more to open up, at any time.Īfter spending a few hours in Skyforge with a magic-based Cryomancer and completing quests in two different regions, the most complementary thing I can say is that it was fine. There’s no leveling in the traditional sense, but players must obtain enough “prestige” in order to be able to access further content. Aelion is broken up into different sections, and each section comes with its own set of missions. As immortal beings, they are tasked with protecting the game’s home world, Aelion, from an invading force. In Skyforge, players start out essentially as gods, with “celestial” powers and gear already in tow. In a vast majority of RPGs, players start out with nothing and must build themselves up. My first discovery was that if Skyforge departed from other MMORPGs in one significant way, it was with one’s own character. So, upon actually starting up the game, I didn’t know what to expect. I watched a couple general videos about the game, but, since I wanted to avoid spoilers, I didn’t go to deep into any single one. Granted, I hadn’t gone out to research every MMO ever made, so maybe me being in the dark about this title was to be expected. In my ongoing quest to try out various free multiplayer games, I had heard of, even if only slightly, all the games on my list except one.
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